Hexblade Invocations
Hexblade InvocationsEldritch Mind: Advantage on Con saves for Concentration. This gives us two invocations and a second Pact Slot, important parts to our toolset. This insane Invocation is very helpful for pushing your familiar to the endgame. A ranged Hexblade build with a longbow or crossbow from the Improved Pact Weapon invocation can use Thirsting Blade + Lifedrink + Sharpshooter + Eldritch Smite do some serious damage. Hexblade is far too reliant on Pact of the Blade to dip their toes into reading a book. It grants the following benefits: 40 ft flight or swimming Using your bonus action, your familiar can attack. Prerequisite: The Hexblade patron protective blessing. Official document add only first invocation, but it. Most importantly, the Hexblade’s chosen weapon is not (automatically) called a pact weapon. Here are five of our favorite Eldritch Invocations that aren’t Agonizing Blast. One of the features of Pact of the Blade is that one can create a weapon which acts as a Magical Weapon: You can use your action to create a pact weapon in your empty hand. Also, when you roll for initiative and have no available spell slots remaining, you regain one spell slot. As a bonus action, you cause a psychic disturbance around the target cursed by your hex spell or by a warlock feature of yours, such as Hexblade's Curse and Sign of Ill Omen. note: I wanted invocations that buffed other cantrips besides Eldritch Blast. Both Hex and Hexblade’s Curse can stack damage on your multiple crossbow attacks, and the invocation Lifedrinker (+Charisma modifier in damage) only adds to this. Hexblade is far too reliant on Pact of the Blade to dip their toes into reading a book. You gain advantage on death As a bonus action, you cause frost to swirl saving throws, immunity to the frightened condition, and resistance to necrotic damage. Im currently creating a Lizardfolk hexblade and im debating on what Invocations would be best suited for the build. Eldritch Invocations: This is where things get fun. Hexblade Warlocks bring a lot of power and versatility from the base class and amp it up with the melee combat skills of the subclass. Prerequisite: The Hexblade patron protective blessing. Warlock: The Hexblade. Fiendish vigor (OP until lvl4 then useless and a swap out) and eldritch mind (con saves). Recommended Invocations The main Invocation that the Pact of the Chain unlocks is Investment of the Chain Master from Tasha’s Cauldron of Everything. Those are: Repelling Blast (10-ft. Warlocks (Hexblade or otherwise) have a very limited pool of spells, and the way that Pact Magic works means that you’ll pretty much always be trying to burn the highest level spell you can at the most pivotal moment. These weapons grow stronger as they consume the life essence of their victims. There are a total of 54 Eldritch Invocations to choose from (including the options available in TCoE and XGtE ), which we’ve broken into groups according to when their prerequisites make them available to warlocks. Other than the usual and must have bladelock invocations (smite,life drinker, pact weapon,thirster) a few stand outs are devilsight (usually a must). Aspect of the Moon allows the Tome user to be immune to sleep, both natural and otherwise. Paladins swear an oath to a god or other powerful being while warlocks make a pact with other more questionable formidable entities. At 2nd level, you gain two eldritch invocations of your choice. I already have Thirsting Blade, Improved Pact Weapon and Eldritch Smite, and im looking to pick out the last invocation, as well as scope out which Invocations would be good at higher levels when I get more Invocations. Breaker and Banisher Prerequisite: 9th level You can cast dispel evil and good once using a warlock spell slot. Hexblade is far too reliant on Pact of the Blade to dip their toes into reading a book. Some of the new Invocations in Tasha’s are ones that require the new Pact of the Talisman as a prerequisite in order to take them. 10: Armor of Hexes; New Cantrip: Green-Flame Blade/Booming Blade; Your curse target now has an even harder time hitting you on top of whatever magical defenses you’re wearing. There's also the option for Hexblades to pick up the Devil's Sight invocation alongside the Darkness spell. Eldritch Innvocations Pick Agonizing Blast & Devil Sight/Repelling Blast Devil Sight. There's also the option for Hexblades to pick up the Devil's Sight invocation alongside the Darkness spell. Warlock: The Hexblade You have made your pact with a mysterious entity from the Shadowfell - a force that manifests in sentient magic weapons carved from the stuff of shadow. Pact of the Blade will be required if you want to use Melee as a Warlock, because melee invocations are locked behind it. To make it a pact weapon, they have to choose it with Pact of the Blade—and they can’t unless they have the Improved Pact Weapon invocation. EB Warlock: 3 eldritch blasts with a +4 proficiency mod means you have +9 to hit with each of them doing 1d10+5 damage each time, assuming each hit and the dice average you are only doing about 33 damage in total with them, though you do have the benefit of being able to move the enemy around with a few of the EB invocations. The Hexblade is a Warlock subclass that was introduced to 5e in Xanathar’s Guide to Everything. Hexblade Hexblade Curse Your Hexspell become more deadly and it gains additional effects described in the spell section in this document. This is entirely made possible by the fact they can use their CHA for weapon attacks. Hexblade Invocations? Hi All We got to 2nd level in our last session and I started looking at invocations for my half elf hexblade and I'm feeling kinda starved for interesting options. Here are five of our favorite Eldritch Invocations that aren’t Agonizing Blast. You will see several more in this list. Hexblade Warlocks bring a lot of power and versatility from the base class and amp it up with the melee combat skills of the subclass. Recommended Invocations Pact of the Blade will be required if you want to use Melee as a Warlock, because melee invocations are locked behind it. There are no Invocations at level 9 we really care about as a Hexblade so feel free to Levitate yourself instead or really whatever suits your fancy. We only recommend using one of them, but they all have a bit of use. Both Hex and Hexblade’s Curse can stack damage on your multiple crossbow attacks, and the invocation Lifedrinker (+Charisma modifier in damage) only adds to this. There are no Invocations at level 9 we really care about as a Hexblade so feel free to Levitate yourself instead or really whatever suits your fancy. This feat grants a single eldritch invocation. This gives us two invocations and a second Pact Slot, important parts to our toolset. Alternatively, invocations like Thirsting Blade and Lifedrinker will turn your Hexblade Paladin into a melee powerhouse whose damage output is difficult to match. On a 4 or higher, the attack instead misses you, regardless of its roll. What are some good invocations for a Hexblade Warlock? Obviously there's Improved Pact Weapon, and Relentless Hex, Armor of Shadows, Mask of many Faces, and so on. Level 2 is a lot of bang for the buck and grab those invocations. When you apply Hexblade’s Curse as a bonus action you may make one attack using a weapon under the effects of Hex Warrior subclass feature as long as the target within range of your weapon. The Hexblade patron allows a Warlock to select a weapon to grant it a variety of benefits, many of which are fairly similar to the benefits that the pact weapon of a Pact of the Blade Warlock receives. Hexblade Warlocks bring a lot of power and versatility from the base class and amp it up with the melee combat skills of the subclass. Your Eldritch Invocations give you a chance to really customize your Warlock’s abilities. A ranged Hexblade build with a longbow or crossbow from the Improved Pact Weapon invocation can use Thirsting Blade +. Then obviously improved pact weapon to be +1, eldritch smite, thirsting blade for extra attack, and lifedrinker for more damage. Instead of acting as a magical multitool like other spellcasters, you want to be on the front lines of combat breaking skulls with the combat classes. You can’t do so again until you finish a long rest. If you're crazy you could double up on smites with the smite invocation. Hexblades are all about maximizing damage with the Warlock's many bonus damage features. Shadow sorcerers are kind of broken and are a good flavor fit for warlock. Hexblade Warlocks bring a lot of power and versatility from the base class and amp it up with the melee combat skills of the subclass. One of a Warlock's greatest strengths in Dungeons & Dragons is their access to powerful cantrips, the most notable being Eldritch Blast. Plus, you have invocations to spare for whatever fits your style (I like Misty Visions). Comment: Hex is your basic Warlock spell to boost your damage, specially when you have multiple attacks. The hexblade paladin is one of the most beloved builds in all of Dungeons & Dragons due to its potency as well as the fact that it is a class literally dripping with flavor. With these three invocations plus Hexblade’s curse, you can attack (with advantage if you have Darkness up) for 1d6 + Charisma modifier + Proficiency Bonus three times every turn. The mighty sword Blackrazor is the most notable of these weapons, which have been spread across the multiverse over the ages. You gain access to invocations from the next Pact Boon, but you still have the same limit of invocations. Eldritch Smite : Expend a Warlock spell slot for 1d8 + 1d8 per spell level damage. This invocation really makes the most out of a Hex Blade and is a powerful melee option. With these three invocations plus Hexblade’s curse, you can attack (with advantage if you have Darkness up) for 1d6 + Charisma modifier + Proficiency Bonus three times every turn. Recommended Invocations The pact of the Tome currently has four unique invocations. Eldritch Invocations as Pact Boon Features Pact Boons are reliant on at least one associated Eldritch Invocation to be considered viable. Eldritch invocations are what define the warlock from other caster class options. A ranged Hexblade build with a longbow or crossbow from the Improved Pact Weapon invocation can use Thirsting Blade + Lifedrink + Sharpshooter + Eldritch Smite do some serious damage. You gain access to invocations from the next Pact Boon, but you still have the same limit of invocations. Other than the usual and must have bladelock invocations (smite,life drinker, pact weapon,thirster) a few stand outs are devilsight (usually a must). At 11th level Eldritch Blast gets a third ray, adding another 1d10+5 damage at no cost, while the Blade Warlock must spend another Invocation on Lifedrinker, giving the bladelock a damage boost totalling up to +10 per attack, provided that you can get both Dexterity and Charisma to 20. Pact Blade is only way to get a two-handed Hexblade weapon, plus the new Improved Pact Weapon and other invocations, along with making your weapon automatically magical to ignore nearly all resistances and immunities. Eldritch Invocations: This is where things get fun. Hexblade Curse - This documents make big changes to Hex spell. EB Warlock: 3 eldritch blasts with a +4 proficiency mod means you have +9 to hit with each of them doing 1d10+5 damage each time, assuming each hit and the dice average you are only doing about 33 damage in total with them, though you do have the benefit of being able to move the enemy around with a few of the EB invocations. You gain advantage on death As a bonus action, you cause frost to swirl saving throws, immunity to the. The juxtaposition of hexblade paladins. Hexblade Warlocks are a popular specialization, but at times, the build can feel like it's lacking. Your Eldritch Invocations give you a chance to really customize your Warlock's abilities. The mighty sword Blackrazor is the most notable of these weapons, several of which have spread across the multiverse over the ages. This is the plan I have so far. Mask of Many Faces Mask of Many Faces is an extremely popular choice, once you’ve picked up Agonizing Blast. The only subclass that hates the Tome is Hexblade. Alternatively, invocations like Thirsting Blade and Lifedrinker will turn your Hexblade Paladin into a melee powerhouse whose damage output is difficult to match. The Hexblade patron gives Warlocks access to medium armor, shields, and martial weapons at 1st level that other patrons don’t have and they let you use your charisma score for attacking with your Pact weapon instead of strength or dexterity. Agonizing blast is also eventually worth it at high lvls. There are 4 Invocations that are out. They also benefit a lot from Eldritch Blast, which requires a ton of Invocation support to be an absolute powerhouse. The juxtaposition of hexblade paladins. These magical secrets that your patron bestows upon your mind can grant a slew of different benefits. There are a total of 54 Eldritch Invocations to choose from (including the options available in TCoE and XGtE ), which we’ve broken into groups according to when their prerequisites make them available to warlocks. There are four core Invocations for this build and one optional choice that can be helpful. To help you get a grip on this rather long list, we’re using the the Back Citadel color rating system:. The Hexblade Warlock is one of the hardest-hitting subclasses out there and an extremely fun gish build (a hybrid between a martial and a caster). The hexblade paladin is one of the most beloved builds in all of Dungeons & Dragons due to its potency as well as the fact that it is a class literally dripping with flavor. Recommended Invocations. Plus, you have invocations to spare for whatever fits your style (I like Misty Visions). Level 2 is a lot of bang for the buck and grab those invocations. If the target cursed by your Hexblade’s Curse hits you with an attack roll, you can use your reaction to roll a d6. Hex Warrior The second reason Hexblade Warlock is incredibly stacked is for Hex Warrior which gives us medium armor and shields. Warlocks (Hexblade or otherwise) have a very limited pool of spells, and the way that Pact Magic works means that you’ll pretty much always be trying to burn the highest level spell you can at the most pivotal moment. Mask of Many Faces lets you cast Disguise Self as a 1st level spell at will without using a spell slot. A ranged Hexblade build with a longbow or crossbow from the Improved Pact Weapon invocation can use Thirsting Blade + Lifedrink + Sharpshooter + Eldritch Smite do some serious damage. Keep in mind you will be taking the later hexblade levels at level 18-20 as you must take the sorcerer levels first simply for the sorcerer points. Pact Blade is only way to get a two-handed Hexblade weapon, plus the new Improved Pact Weapon and other invocations, along with making your weapon automatically magical to ignore nearly all resistances and immunities. The Hexblade patron allows a Warlock to select a weapon to grant it a variety of benefits, many of which are fairly similar to the benefits that the pact weapon of a Pact of the Blade Warlock receives. Hexblade Invocations? Hi All We got to 2nd level in our last session and I started looking at invocations for my half elf hexblade and I'm feeling kinda starved for interesting. With two attacks, the first attack could be used with Eldritch Smite to knock a target prone, then use the second attack at an advantage to get a better chance at rolling a critical hit. Specifically, we’ll have Agonizing Blast so that when we open on Elite type encounters or have to battle against flying enemies staying out of reach, we can apply a bit more damage. As a bonus action, you cause a psychic disturbance around the target cursed by your hex spell or by a warlock feature of yours, such as Hexblade's Curse and Sign of Ill Omen. The Hexblade Warlock's patron exists somewhere in the Shadowfell, and it is from that place the powerful shadow weapons they wield in combat are shaped. Warlock: The Hexblade (UA) You have made your pact with a powerful, sentient magic weapon carved from the stuff of the Shadowfell. Breaker and Banisher Prerequisite: 9th level You. You have made your pact with a mysterious entity from the Shadowfell – a force that manifests in sentient magic weapons carved from the stuff of shadow. I already have Thirsting Blade, Improved Pact Weapon and Eldritch Smite, and im looking to pick out the last invocation, as well as scope out which Invocations would be good at higher levels when I get more Invocations. You can choose the form that this melee weapon takes each time you create it. Hexblade Invocations? Hi All We got to 2nd level in our last session and I started looking at invocations for my half elf hexblade and I'm feeling kinda starved for interesting options. The Hexblade is a Warlock subclass that was introduced to 5e in Xanathar's Guide to Everything. 2nd False life 2nd Eyes of the Rune Keeper 5th Eldritch Smite False life -> Thirsting Blade 7th Trickster's Escape. Going to hexblade 10 for armor of hexes is attractive, worth going to 11 for the additional spell slot, 12 offers you the additional asi and invocation. What are some not-often-talked-about invocations that you feel like are stellar on a Hexblade? 7 21 21 comments Add a Comment names1 • 2 yr. Eldritch Adept This feat grants a single eldritch invocation. Queen's Right Hand Starting at 14th level, you can channel the Raven Queen's power to slay a creature. Hexblade’s curse already helps damage, since it adds your proficiency to the damage and lets you crit on 19 and 20. But the new invocations are as follows: Bond of the Talisman: Teleport to your talisman, or vice versa. Warlocks (Hexblade or otherwise) have a very limited pool of spells, and the way that Pact Magic works means that you’ll pretty much always be trying to burn the highest level spell you can at the most pivotal moment. The shadowy force behind these weapons can. Warlock: The Hexblade. The hexblade paladin is one of the most beloved builds in all of Dungeons & Dragons due to its potency as well as the fact that it is a class literally dripping with flavor. Both Hex and Hexblade’s Curse can stack damage on your multiple crossbow attacks, and the invocation Lifedrinker (+Charisma modifier in damage) only adds to this. At a maximum of 8 Invocations, assuming I got a casting staff of worth and didn't have to fight the Wizard to the death over it, my ideal Invocation list for a Hexblade looks like so: Agonizing Blast Eldritch Sight Eldritch Smite Thirsting Blade Lifedrinker Sign of Ill Omen Relentless Hex Tomb of Levistus. Alternatively, invocations like Thirsting Blade and Lifedrinker will turn your Hexblade Paladin into a melee powerhouse whose damage output is difficult to match. 10: Armor of Hexes; New Cantrip: Green-Flame Blade/Booming Blade; Your curse target now has an even harder time hitting you on top of whatever magical defenses you're wearing. First up, we have the Hexblade’s expanded spell list. note: I wanted invocations that buffed other cantrips besides Eldritch Blast. Warlock: The Hexblade You have made your pact with a mysterious entity from the Shadowfell – a force that manifests in sentient magic weapons carved from the stuff of. Recommended Invocations Pact of the Blade will be required if you want to use Melee as a Warlock, because melee invocations are locked behind it. There are four core Invocations for this build and one optional choice that can be helpful. When you apply Hexblade’s Curse as a bonus action you may make one attack using a weapon under the effects of Hex Warrior subclass feature as long as the target within range of your weapon. But with that cleared up, the answer to this question becomes clear: a Hexblade can choose a ranged weapon for their Hexblade features, but that doesn't make it a pact weapon. What are some good invocations for a Hexblade Warlock? Obviously there's Improved Pact Weapon, and Relentless Hex, Armor of Shadows, Mask of many Faces, and so on. What are some good invocations for a Hexblade Warlock? Obviously there's Improved Pact Weapon, and Relentless Hex, Armor of Shadows, Mask of many Faces, and so on. It can take a few rounds to completely set up, but it’s still a pretty powerful combo. Eldritch invocations are what define the warlock from other caster class options. Why? Pacts invocations - This line of invocation was created basing on initial and final source for hexblade warlocks. Warlock: The Hexblade (UA) You have made your pact with a powerful, sentient magic weapon carved from the stuff of the Shadowfell. Master of Hexes Starting at 14th level, you can spread your Hexblade's Curse from a slain creature to another creature. Eldritch Invocations represent powerful bits of arcane knowledge that you have gained as a Warlock. Eldritch Smite (XGE): Expend a Warlock spell slot for 1d8 + 1d8 per spell level damage. Consider removing the following invocations in order to make them free additions to their adjacent Pact Boon Features: Thisting Blade Investment of the Chain Master Rebuke of the Talisman Book of Ancient Secrets. There are 4 Invocations that are out for Blade. If you cast Dispel Magic on my Gust of Wind, does that mean you're disgusting?. Things like Relentless Hex allow you to keep up with your target, so you don't lose damage to not being able to reach someone. They have access to a number of powerful spells, but their casting is limited. Baleful Curse damage bonus works with each and every beam from eldritch blast. But with that cleared up, the answer to this question becomes clear: a Hexblade can choose a ranged weapon for their Hexblade features, but that doesn't make it a pact weapon. When you do so, you deal psychic damage to the cursed target and each creature of your choice within 5 feet of it. Whether these were granted to you or the result of your own study, your Patron has guided you towards these abilities. Im currently creating a Lizardfolk hexblade and im debating on what Invocations would be best suited for the build. The Hexblade: Forge a pact with a mystical force known only as “The Hexblade”, gaining the ability to use Charisma for weapon attacks and other fantastic. This is the best concentration spell at this level and it might be worthy to use it under some circumstances in later levels (see Darkness bellow). The Hound of Ill Omen is amazing. This invocation really makes the most out of a Hex Blade and is a powerful melee option. Prerequisite: eldritch blast cantrip. You are proficient with it while you wield it. Initially it has 3 levels (Improved, Superior and Ultimate), but with +1 in each level to your pact weapon. The Hexblade: Forge a pact with a mystical force known only as "The Hexblade", gaining the ability to use Charisma for weapon attacks and other fantastic combat abilities. The shadowy force behind these. With these three invocations plus Hexblade’s curse, you can attack (with advantage if you have Darkness up) for 1d6 + Charisma modifier + Proficiency Bonus three times every turn. Even for more melee-oriented Warlocks such as a Hexblade, Eldritch Blast is an important tool that allows them to deal consistent ranged damage whenever necessary. You also get weapon buff spells from the subclass. Burning Mantle Prerequisite: 5th level. Recommended Invocations The main Invocation that the Pact of the Chain unlocks is Investment of the Chain Master from Tasha’s Cauldron of Everything. It's totally worthy to keep it in your arsenal. The pact of the Tome currently has four unique invocations. " - that backs up this answer, and shows that those ranged weapons must still be exceptions unless that invocation is taken. Baleful Curse damage bonus works with each and every beam from eldritch blast. You can't do so again until you finish a long rest. Specifically, we’ll have Agonizing Blast so that when we open on Elite type encounters or have to battle against flying enemies staying out of. Recommended Invocations Pact of the Blade will be required if you want to use Melee as a Warlock, because melee invocations are locked behind it. knockback on hit with Eldritch Blast) Agonizing Blast (+Charisma modifier to Eldritch Blast) Lifedrinker (+Charisma Modifier to pact weapon attacks) Thirsting Blade (2 attacks/attack action). However, there are a variety of differences. When you apply Hexblade’s Curse as a bonus action you may make one attack using a weapon under the effects of Hex Warrior subclass feature as long as the target within range of your weapon. There are no Invocations at level 9 we really care about as a Hexblade so feel free to Levitate yourself instead or really whatever suits your fancy. \$\begingroup\$ Worth mentioning Improved Pact Weapon invocation too, which includes the text "Finally, the weapon you conjure can be a shortbow, longbow, light crossbow, or heavy crossbow. Their shadow form at lvl 18 is also awesome. Your invocation options are detailed at the end of the class description. This invocation really makes the most out of a Hex Blade and is a powerful melee option. Eldritch Invocations In your study of occult lore, you have unearthed eldritch invocations, fragments of forbidden knowledge that imbue you with an abiding magical ability. This gives us two invocations and a second Pact Slot, important parts to our toolset. Pact of the Blade will be required if you want to use Melee as a Warlock, because melee invocations are locked behind it. When you reapply Hexblade’s Curse you must use your reaction to this attack instead you must follow all the previous requirements to do so. This is the best concentration spell at this level and it might be worthy to. The Hexblade Warlock is one of the hardest-hitting subclasses out there and an extremely fun gish build (a hybrid between a martial and a caster). Spells for this build are similar to the Polearm Warlock. note: I wanted invocations that buffed other cantrips besides Eldritch Blast. Where most Warlocks tend to function as a “blaster” type character, Hexblades prefer to get up close and personal. The Hexblade: Forge a pact with a mystical force known only as “The Hexblade”, gaining the ability to use Charisma for weapon attacks and other fantastic combat abilities. Most of the Warlock Invocations allow you to cast certain spells or mimic spell effects. As a consolation prize, the collective pantheon of Warlock patrons have coughed up the best damage cantrip in the whole game. Eldritch Invocations as Pact Boon Features Pact Boons are reliant on at least one associated Eldritch Invocation to be considered viable. At a maximum of 8 Invocations, assuming I got a casting staff of worth and didn't have to fight the Wizard to the death over it, my ideal Invocation list for a Hexblade looks like so: Agonizing Blast Eldritch Sight Eldritch Smite Thirsting Blade Lifedrinker Sign of Ill Omen Relentless Hex Tomb of Levistus. Pact Magic: Warlocks have a completely unique form of magic. Turn level one spells into cantrips, pick up a free use of a 1st-level spell like Mage Armor, Speak With Animals, or Detect Magic. Comment: Hex is your basic Warlock spell to boost your damage, specially when you have multiple attacks. Warlock: The Hexblade. If the target cursed by your Hexblade’s Curse hits you with an attack roll, you can use your reaction to roll a d6. Some invocations modify your attacks, others grant you access to powerful spells. Where most Warlocks tend to function as a "blaster" type character, Hexblades prefer to get up close and personal. When you reapply Hexblade’s Curse you must use your reaction to this attack instead you must follow all the previous requirements to do so. The Undying: Sworn to an undead master, you gain abilities to defy death and to keep undead at bay.